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Pig_Chi_Ken is the story of three friends.

Chi is a chicken.

He just wanted to know how to fly through the music.

Now he has some kids, and sometimes it's hard to keep them safe.

Luckly, Pig and Ken may help him.

Ken was The Great Corgi long time ago.
Now he just gives some free advices.

Pig is a pig. She eats a lot.
So to keep the world in peace, they may have to learn how to fly and shoot sounds.

Here is a Musical BattleRoyale borning! (or not)

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P.S: this is just a dream being sculpted brick by brick. if you wanna help or participate in it, I would be very glad to share the development with anyone or a team...

Ping me an email if u have interest in this idea. I have. 

atimoda@gmail.com

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Next milestones:

  • local multiplayer co-op scene
  • new sounds (real samples and synth) and visual effects for musical instruments 
  • update to current Corgi Engine Version
  • refined movements and mechanics
  • initial game at the 'Chiqueiro'
  • training room for:
    • super jumps (down+jump)
    • soft platform downjump
    • jetpacks
    • aim while flying
  • new Versus mode inspired by brawlhalla+fortnite (will talk more about that later)

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Accomplished:

  • Corgi Engine integration and basic movements implemented
  • First stage is on! What's the Fight? despite the fact that I don't know the purpose of it, yet.
  • Jetpack mechanics! i'm satisfied with it for now. You can fly in many different ways with nice controls, and also crazily and fast if you learn the tricks. Try holding X while flying (LT) to stabilize the fly, or B to reverse the direction. Thats also a great combat move strategy.
  • advanced AIM mechanics! you can use both Sticks to aim, giving you total independance between aiming and moving.

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Thanks for reading!

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Name variations for the algorithm juice:

  • PigChicken
  • PigChiKen
  • Pig, Chick'em
  • Pique Chique
  • Big Chique
  • Big Chicken

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Download

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Click download now to get access to the following files:

pig_chi_ken_v0.1alpha_Basic-Mechanics.zip 79 MB
pig_chi_ken_v0.1.2-alpha-What_The_Fight.zip 57 MB

Development log

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